PS3-XBOX 360 as Linux Graphics workstations
Lennart Sorensen
lsorense-1wCw9BSqJbv44Nm34jS7GywD8/FfD2ys at public.gmane.org
Mon Oct 24 18:56:23 UTC 2005
On Mon, Oct 24, 2005 at 02:18:41PM -0400, Christopher Browne wrote:
> What would be pretty nifty would be to generate some libraries that
> know how to use the extra processors to do some parallel processing.
>
> The way that games get wacky wild power out of PS/2 hardware is by
> having them offload parts of the work onto the secondary processors.
> That traditionally required pretty funky programming.
>
> What would be very cool would be to generate libraries or such that
> can automate the offloading of computational effort.
If you could come up with a generic automated way to make programs
multithreaded, you would probably become very rich.
intel, amd, ibm, etc would all love to get a hold of something that
could do that since that would make multicore cpus much easier to sell
to people.
Some compilers already try to do some loop unroling and making loops run
parallel branches and such, but many things can't be automatically made
parallel. It will be fun to see programmers in general try to wrap
their heads around parallel execution. Especially debuging.
Lennart Sorensen
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