PS3-XBOX 360 as Linux Graphics workstations

Christopher Browne cbbrowne-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org
Mon Oct 24 18:18:41 UTC 2005


On 10/24/05, Lennart Sorensen <lsorense-1wCw9BSqJbv44Nm34jS7GywD8/FfD2ys at public.gmane.org> wrote:
> Super computers generally don't have displays.  They crunch numbers, and
> then some other system displays them for people to look at.  SGIs used
> to be popular for such tasks on many supercomputers.

What would be pretty nifty would be to generate some libraries that
know how to use the extra processors to do some parallel processing.

The way that games get wacky wild power out of PS/2 hardware is by
having them offload parts of the work onto the secondary processors. 
That traditionally required pretty funky programming.

What would be very cool would be to generate libraries or such that
can automate the offloading of computational effort.
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