How to get started on mobile development

E K ekg_ab-FFYn/CNdgSA at public.gmane.org
Thu Aug 8 20:26:50 UTC 2013


>________________________________
> From: Giles Orr <gilesorr-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org>
>To: tlug <tlug-lxSQFCZeNF4 at public.gmane.org> 
>Sent: Thursday, August 8, 2013 7:17:32 AM
>Subject: Re: [TLUG]: How to get started on mobile development
> 
>
>
>On 7 August 2013 22:57, Mauro Souza <thoriumbr-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org> wrote:
>
>A very easy framework is Game Closure (www.gameclosure.com). I installed it a couple months ago, messed with it a little but never got time to do anything serious. But looks interesting, and creates apps for Android and iOS.
>>It's javascript/css/html5 based, and says it can achieve native speeds.
>>
>>
>>
>>Mauro
>>http://mauro.limeiratem.com - registered Linux User: 294521
>>Scripture is both history, and a love letter from God.
>>
>>
>>
>>2013/8/7 E K <ekg_ab-FFYn/CNdgSA at public.gmane.org>
>>
>>Hi,
>>>
>>>I got a project for mobile app development. I have no idea about how to get started with such a project. Any idea or pointer will be greatly appreciated.
>>>
>>>Thanks,
>>>EK
>>>--
>>>The Toronto Linux Users Group.      Meetings: http://gtalug.org/
>>>TLUG requests: Linux topics, No HTML, wrap text below 80 columns
>>>How to UNSUBSCRIBE: http://gtalug.org/wiki/Mailing_lists
>>>
>>
>
>I looked at doing Android development.  Getting started was so painful that I never really got off the ground (although that may have been pre-ordained for other reasons).  But the most obvious place to start is here:
>
>https://developer.android.com/sdk/index.html
>
>
>You can get the SDK which either includes or requires Eclipse (ugh) and Android emulators for every rev of the OS you can imagine.  Expect to need at least 2Gig of HD space (that's gigabytes, it's immense).
>
>
>One of the things that frustrated me is that a dummy Android project has to have something on the order of six directories and 12 files, just to compile and do NOTHING: the Dalvik set-up is that complex.  <sigh>
>
>
>
>Also interesting if you have an Android device with a keyboard you can actually program on is AIDE:
>
>https://play.google.com/store/apps/details?id=com.aide.ui
>
>
>It's an IDE for Android development that runs on Android.  I did no real development with it, but succeeded in compiling and running a dummy app far more easily than with the Android SDK on a Linux machine.  Might be worth looking at.
>
>
>
>Mauro's post relates to doing stuff in HTML/JS/CSS, and that may be a saner way to work.  You have a much better chance of it also working on iOS if that's of interest to you.  Beyond that I know nothing about iOS development.
>
>
>Finally, I'll put in a pitch for a few favourite apps related to development: if you have a physical keyboard, "vim touch" is an almost-complete recreation of (almost) everyone's favourite editor for Android.  If you don't have a physical keyboard, "The Hacker's Keyboard" (hey, it's got CTRL and arrow keys) and the "Jota" and "Jota+" editor are excellent.
>
>
>-- 
>Giles
>http://www.gilesorr.com/
>gilesorr at gmail.com 
>
>

Thanks to you both. I will take a look at them.

EK
--
The Toronto Linux Users Group.      Meetings: http://gtalug.org/
TLUG requests: Linux topics, No HTML, wrap text below 80 columns
How to UNSUBSCRIBE: http://gtalug.org/wiki/Mailing_lists





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