Love

Christopher Browne cbbrowne-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org
Thu Jun 7 22:12:36 UTC 2012


On Thu, Jun 7, 2012 at 5:59 PM, Glen Strom <gstrom-R6A+fiHC8nRWk0Htik3J/w at public.gmane.org> wrote:
> On Thu, 7 Jun 2012 17:55:07 -0400
> Myles Braithwaite <me-qIX3qoPyADtH8hdXm2+x1laTQe2KTcn/@public.gmane.org> wrote:
>
>> Love is a game engine, it's a safe link.
>>
>> Myles Braithwaite (via iPhone)
>>
>> On 2012-06-07, at 5:18 PM, Thomas Milne
>> <thomas.bruce.milne-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org> wrote:
>>
>> > https://love2d.org/
>
> A game? I thought he was lonely.

Well, since it's a Lua thing, and with the possibility of Lua being
deemed "security threat" due to the recent association with the Flame
'virus' <http://redtape.msnbc.msn.com/_news/2012/05/30/11962850-was-flame-virus-written-by-cyberwarriors-or-gamers?lite>,
I guess there's some association plausible with 'threat'.

But Love2D is really a framework for writing games, albeit one with
perhaps not the most intuitive looking name.
-- 
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