Ryzom coming to Linux and FreeBSD?

Jason Carson jason-HjkH5KTEMfuEjziKL+yzSg at public.gmane.org
Thu May 6 19:55:08 UTC 2010


I tried Ryzom a while back and it was ok but the one thing I didn't like
was that if you have, for example, 5 people in your party you would need
to kill the boss 5 times. Waiting for respawns got boring fast. This is
what drove me away.


> Got a note from the Free Software Foundation that a massively
> multi-player game Ryzom is being released as free software .. sort of.
> Ryzom is a game where you explore an alien landscape, doing various
> quests (ie: retrieve the treasure at ...). All the software required
> to run a Ryzom server and clients is being released. 13 GB of artwork
> is being released under a creative commons license. What isn't being
> released is the music and sound effects (the company behind Ryzom
> doesn't have the rights to release those). What also isn't being
> released is terrain description files, "special" object files and
> quest definition files.
>
> In other words what we are looking at is a tool kit for building games
> like Ryzom, with a few critical, but replaceable, pieces missing...
> Details to be seen here:
>
> http://dev.ryzom.com/news/13 and at
> http://www.fsf.org/news/free-ryzom-1
>
> My questions are, how long before the Ryzom client is ported to Linux
> and/or FreeBSD? Also, how long before you can do a usable totally free
> Ryzom server?
>
>
> Colin McGregor
> --
> The Toronto Linux Users Group.      Meetings: http://gtalug.org/
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