Does the Linux kernel make it hard for companies to make mostly-OSS drivers with small closed-source bits? (was: Tom's HW Guide)

Jason Spiro jasonspiro4-Re5JQEeQqe8AvxtiuMwx3w at public.gmane.org
Tue Jul 18 23:18:40 UTC 2006


2006/7/16, Evan Leibovitch <evan-ieNeDk6JonTYtjvyW6yDsg at public.gmane.org>:
> http://www.tomshardware.com/2006/07/12/geforce_and_radeon_take_on_linux/
>
> I've  often trusted Tom's Hardware Guide for good reviews of hardware
> components, especially motherboards. It was interesting to see the site
> actually tackle something Linux-ish, let alone the use of Linux as a
> games system.
>
> Those reading this list who are involved with ATI (you know who you are)
> are invited to use this article to help prod the company to match and
> surpass nVidia's level of support.
>
Excellent idea. Closed-source accelerated 3D drivers are inconvenient
but they are far better than no accelerated 3D drivers at all. (As
long as you don't use a Mac or BSD or a Linux kernel the drivers do
not work with.)

Does the Linux kernel make it hard for companies to make mostly-OSS
drivers with small closed-source bits? If not, why don't we lobby ATI
and Nvidia to make such a driver?

Please CC me,
Jason

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