generating .cue files
Anton Markov
anton-F0u+EriZ6ihBDgjK7y7TUQ at public.gmane.org
Wed Feb 4 23:17:47 UTC 2004
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Lennart Sorensen wrote:
> Well you could try just mounting it with mount -t iso9660 -o loop
> file.bin /cdrom, and see if it's just an iso named .bin. Otherwise,
> what is the filesize of the .bin?
>
> Is it an excact multiple of 2048, 2324, 2336 or 2352 bytes?
I tried mounting it as my first step, but it failed with "invalid
superblock" or something similar... basically NOT an ISO file.
I then did a net search for info on CUE files and came up with some
generic cue files from:
<http://pub53.ezboard.com/fcdmagediscussionfrm2.showMessage?topicID=212.topic>
Using your suggestion of looking at the file size, I figured out mine
image matched the "CD-ROM SOFTWARE" type (2352 bytes per block) as it
should. I created a simple text file using the templates below, and K3b
burned it without a problem!
I have included the generic cue files below:
>
> For Movies:
> Code:
>
> FILE "FILNENAMEHERE.bin" BINARY
> TRACK 01 MODE2/2352
> INDEX 01 00:00:00
> TRACK 02 MODE2/2352
> INDEX 01 00:06:00
>
>
>
> Video Games:
> Code:
>
> FILE "image-name.BIN" BINARY
> TRACK 1 MODE2/2352
> INDEX 1 00:00:00
>
>
>
> CD-ROM GAMES/SOFTWARE
>
> Code:
>
> FILE "image-name.BIN" BINARY
> TRACK 01 MODE1/2352
> INDEX 01 00:00:00
- --
Anton Markov <("anton" + "@" + "truxtar" + "." + "com")>
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